AI Insights · Timothy · October 2021
Top 5 Golf Games on iOS in Oceania for Q3 2021
Discover the performance trends of the top 5 golf games on iOS in Oceania during Q3 2021, featuring downloads, revenue, and active user statistics.
During the third quarter of 2021, the top 5 golf games on the iOS platform in Oceania showed varied performance across downloads, revenue, and active users. Here are the highlights for each game based on data from Sensor Tower.
Golf Clash - Golfing Simulator experienced steady revenue growth, peaking at approximately $39K in the last week of August. Weekly downloads fluctuated, with a low of around 500 in late July and a high of over 800 at the end of June. Active users hovered around 7K, with minor fluctuations.
Golf Rival - Multiplayer Game saw a peak revenue of approximately $11K at the end of June, with a general downward trend, ending the quarter at around $6.6K. Downloads were relatively stable, ranging from 500 to 1.1K weekly. Active users varied between 2.5K and 3.8K.
Ultimate Golf! had a noticeable revenue peak of approximately $11K in late July, with a slight decrease towards the end of the quarter. Downloads declined from around 1.7K in late June to approximately 900 by the end of September. Active users started at around 13K, dropping to about 8.7K by the end of the quarter.
WGT Golf showed consistent weekly revenue, peaking at about $5.2K in late August. Downloads dropped from around 1.2K at the start of the quarter to about 470 by the end. Active users remained steady around 4K but saw a decrease towards the end of the period.
Golf Battle experienced fluctuating revenue, peaking at about $4.1K in mid-July. Weekly downloads varied from around 1.7K to 3.2K, with active users consistently above 12K, peaking at around 13.6K in mid-August.
For more insights and detailed data, visit Sensor Tower.